Retrophobia
Welcome to our demake of the investigative horror game, Phasmophobia!
For our entry, we took a game we're passionate about and converted it into a beautiful 2D minimalistic retro aesthetic, all while maintaining a focus on keeping the original gameplay intact.
Whether you're a veteran ghost hunter or this is your first time playing a game like this, we sincerely hope you enjoy your time with us!
Controls
[Arrow Keys] Movement
[C] Pickup Item
[X] Use Item
[Z] Swap Item
[Esc] or [Enter] Journal/Submit Evidence
Important Gameplay Information:
- The Ghost is invisible
- If the Ghost isn't invisible, RUN & HIDE.
- Every Ghost variety leaves 3 different pieces of Evidence
- Mark all 3 pieces of evidence in your journal [Esc/Enter] to win.
Not As Important But Still Relevant Advice:
- Ghosts linger around the room they died in
- The EMF is really good at finding ghosts quickly
- Ghosts only hunt when sanity is less than 50%
- If you're being chased, break line-of-sight, then hide
- Sanity Pills will instantly restore 25% of your sanity
- Use the computer to view cameras
Credits
Cameron Collins
Programmer
Dillon Bennett
Game Design/Audio Engineer
Trashcan Games
Artist
Status | Released |
Platforms | HTML5 |
Authors | SpeckOfDust, kriah, Trashcan Games |
Genre | Puzzle |
Made with | Godot |
Tags | Horror, Mystery |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller |
Comments
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I have never been scared by a pixilated horror game, until now.