I know this is a bit late. But as long as you program it in. You'll be able to do it as you would expect. I'd just make sure the image width and height are 1. That way a wall and cell would represent 1 pixel. Would be much easier to generate a Tilemap for imo.
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is there a way to use this with a TileMap
I know this is a bit late. But as long as you program it in. You'll be able to do it as you would expect. I'd just make sure the image width and height are 1. That way a wall and cell would represent 1 pixel. Would be much easier to generate a Tilemap for imo.